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Quaint DEMO
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Devlog
Part One release date: February 16th
January 28, 2023
by
HiroRCK
8
#release date
Part One is almost here! Join the Society on February 16th! UPDATE: It's out! Get it here: https://takanohiro.itch.io/quaint...
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Devlog #6 Progress update: January 2023
January 04, 2023
by
HiroRCK
5
#game progress
Happy New Year! It’s been a busy season, but here’s a bunch of updates from the past two months. ☕ [Overall progress] The main story script has been written and programmed! (save for a small sec...
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Devlog #5 Progress update: November 2022
November 02, 2022
by
HiroRCK
6
#progress update
Happy November! I missed a post last month but here’s a handful of updates: I’ve recently hit the 140k milestone in the script. (yay…)(How long will the final script be? Who knows. I originally...
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Devlog #4 Progress update: September 2022
September 07, 2022
by
HiroRCK
6
#game progress
September's here, so I guess it’s time for a little progress update. To start off, a quick reminder that the extended demo was released just last month. Be sure to check it out if you missed it...
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Release: Extended demo
August 02, 2022
by
HiroRCK
7
#release, #update
The extended demo is here! The update contains three new chapters, a new GUI, and a fated meeting with a certain charming individual. 🤭 But also: the basics of how magic works in this world, a spel...
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Devlog #3 GUI update
July 13, 2022
by
HiroRCK
5
#gui, #game progress, #game design
So I took a little break from writing this past month and decided to finally do something about my bland-ass GUI. 😄 Truth is, I've been putting off touching anything GUI-related for the longest tim...
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Devlog #2 Minigames
June 08, 2022
by
HiroRCK
1
#minigames, #progress
After the ups and downs of the demo release, I’m finally getting back into the swing of things. I was going through the first few chapters the other day and I thought I’d write up a little post ab...
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Devlog #1 The overview
May 25, 2022
by
HiroRCK
2
#overview, #game progress
Hi! Thank you so much for checking out Quaint! The demo is now released so I thought I'd post an overview of the project and share the progress so far. ^^ [About me and the game]: I'm a subtitler/tran...
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